There is no art to speak of for this one yet as I'm not fully sure on what we're doing. I know, that sounds really bad. But honestly all my effort has been on producing the art, the tiles, the animations for all of the other 5 game levels.
So the idea is this,
We have bird level 1 which is high up over sea. Bird level 2 which is over land and a bit closer to the ground, so bird level 3 should be pretty much on the ground.
Thinking that maybe the bird could catch worms and hop along the ground rather than fly. I want things for the bird to go under, to restrict visibility at times. For example. there could be a horse, *As seen in original concept work* and you could hop under him, it would be nice to see the scale of the bird which is tiny compared to the massive horse.
